GAMR targets companies engaged in the global video gaming industry. The fund assigns stocks into various buckets, a common approach in ETFs with narrow themes. The primary participants bucket, which comprises 70% of the portfolio, holds hardware and software game developers, including virtual reality companies. The secondary participants include firms that maintain partial video game-related business activities. The conglomerate bucket holds large, broad-based companies that support the space. Lastly, the small-cap basket consists of companies with market capitalizations of less than $1 billion. Each of these three remaining buckets has an aggregate weight of 10%. Securities within each basket are equally weighted and optimized to meet liquidity and market-cap thresholds. The index reconstitutes and rebalances quarterly. On January 29, 2024, the fund acquired all assets and liabilities of the Wedbush ETFMG Video Game Tech ETF, morphing into a new ETF that employs the same strategy.